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Medieval Castle Concept

For this project at Breda University we were tasked to design a realistic medieval castle environment. This is the first project where I tried out 3D and photobashing in my workflow. I learned a ton about this pipeline, and I'm excited to experiment with it more to improve the quality and efficiency of my work.

Visiting the Gravensteen Castle for references.

Visiting the Gravensteen Castle for references.

Thumbnailing Stage.

Thumbnailing Stage.

Trying out different compositions.

Trying out different compositions.

3D block-out in Unreal.

3D block-out in Unreal.

Lighting in Unreal.

Lighting in Unreal.

Capturing different render passes in Unreal.

Capturing different render passes in Unreal.

Photo-bashing elements,

Photo-bashing elements,